Take your favorite fandoms with you and never miss a beat. DKC2 KIND OF rewarded you for discovering its bonus rooms, but you didn't need to discover ALL of them, in order to get the special second ending. DKC, for me, has always been about the secrets and hidden bonus stages etc.Did they do a good job of hiding stuff this time, Angie?Few companies seem as good at that as Rare... DKC, for me, has always been about the secrets and hidden bonus stages etc.Did they do a good job of hiding stuff this time, Angie? Really looking forward to it! Donkey Kong … Haven't been this pissed at a game in ages. The original Donkey Kong Country, I got for Christmas when it first came out, so despite the jungle flavor that the game had, it was a Winter game for me; DKC2, Summer when it first came out, and DKC3, besides coming out in the Winter, the game was also set in, like, Canada, or something. Jungle 2. You may also like. Not a Kiddie/Kiddy Kong fan. Bonus levels often are little more than life collection areas (similar to but not even as varied as in DKC1). Makes single player mode completely unenjoyable to me personally.- Respawning enemies. Somewhat irksome, but I'll take it. Returns does quite well, but there are many areas which could have been done better. Hey look, a post related to game music (DKC Returns!) Listen to Donkey Kong Country Returns - Life in the Mines Returns.mid, a free MIDI file on BitMidi. This gallery contains dioramas of eight of the game's most iconic moments. More Related. Additional music was provided by Daisuke Matsuoka, Minako Hamano, Shinji Ushiroda, and Riyu Tamura under the supervision of Kenji Yamamoto . While the many DKC1 arrangements on display are excellent, the newly composed stuff is tepid, forgettable, and entirely throwaway. Fan Site (Saitama Saisyu Heiki). Pro Tip: … Recent Wiki Activity Edit Count Logs New Files Games. Finally d-loaded DKC and DKC3, since they were (and still are) favorites to play during the Winter. Donkey Kong Country Returns is a side-scrolling platformer video game developed by Retro Studios and published by Nintendo for the Wii console. The controls and respawning enemies lose somewhat of their offensive character when playing together with a friend. "The change couldn't be that bad," you'd think. Unlocked dioramas can be viewed in their appointed gallery, and can be rotated and zoomed in or out. Donkey Kong Country Returns Music - Smash Custom Music Archive ... 81 Songs It's interesting that you mentioned New Super Mario Brothers when it comes to music. Disco 1. I think you needed all bonus coins to "buy" access to the True Final Boss.The DK coins were just for show, I think. 1. Is DKCR compatible with the Classic Controller? "Returns" kind of sets up the player up for more dissapointment than a normal sub-title like "Attack of the Jujubes" would. Donkey Kong Country Returns OST Denunciar. Please sign up or log in for the best forum experience! People who listended to this also liked: Donkey Kong Country Returns 3D Nintendo 3DS (3SF) Donkey Kong - Barrel Blast Nintendo Wii. Blowing? The relaxing music from this and other levels in the same style. Donkey Kong Wiki. Or, maybe the next game they'll just call DKC4? Good times! The soundtrack for Donkey Kong Country Returns certainly has its moments. Donkey Kong Country‘s extremely fun but relatively traditional 2D platforming didn’t do much new in terms of gameplay, opting to stick pretty closely to the same fundamentals as another classic Nintendo series starring a beloved plumber with a red hat. mangoruby_cine_intro_music: 0:53: Download: mangoruby_cine_intro_sfx: 0:59: Download: mangoruby_cine_outro_music: 0:40: Download: mangoruby_cine_outro_sfx: 0:25: Download: mangoruby_system_reset: 0:04: Download: mangoruby_wheel_spin_start: 0:03: Download: map_ambience_jungle_lp: 1:36: ... Donkey Kong Country Returns Nintendo Wii. https://nintendo.fandom.com/wiki/Donkey_Kong_Country_Returns/soundtrack?oldid=553149. When I think back, it's amazing for how long you could still pick up a game brand new; stores were great at keeping inventory; these days, if you don't get a game when it first comes out, good luck trying to get it in stores after that! Like the Diddy/Dixie combo. ... Switcheroo B ~Life in the Mines Returns~ 16. Graphically, the game is gorgeous and the level designs are top-notch. I'm already up to World 4, and aside from a few niggling quirks, it's been a barrel blast full of fun. I'm not feeling it. Yet the soundtrack doesn’t quite compare with the original, given many of the remixes are sloppily implemented and the new tracks are often highly … It is one disc containing 25 tracks. As far as I was always concerned, the series only got better as it progressed. It is preceded bySwitcherooand is followed byLift-off Launch. The game was released first in North America in November 2010, and in PAL regions and Japan the following month. A Nintendo 3DS port of the game by Monster Games, titled Donkey Kong Country Returns 3D, was released in North America and the PAL region in … Returns completely throws that and even goes the incredible cheap route of having enemies appear without any cause (i.e. This is madness! Looking forward to continue playing it when my friend comes over once again. The level designs are terrific, with the Klonoa-esque foreground/background planes allowing for some nice set pieces. Now, it's like the Mario games, where you need to hit the jump button RIGHT AT THE POINT of contact. I want to pick up 3 to finish my set but can't being myself to pay $22 for it since it's my least favorite. The shake simply doesn't register fast enough in cases like those. But the biggest problem I have is with the new jet pack. Related Music. The length of the stages feel more akin to DKC1's; nowhere near as long (or as difficult) as DKC2's were. Donkey Kong Country Returns 2. Release date: Nov 21st, 2010. Lift-Off Launch 19. Seguidores 1. I'll be picking it up on Wednesday. While it would have been interesting to hear David Wise revisit his originals, Kenji Yamamoto’s team certainly put their own spin on things and the results are usually fascinating. But I see absolutely no reason why they couldn't have just designated rolling to the run button as usual. Interaction with the environment is excellent and the strong point of Returns, but variety in different gameplay controls is more that of DKC1 & 3. The last battle still has to be great however, right? The one single saving grace to me. Donkey Kong 64 Nintendo 64 (USF) Chrono Cross Playstation (PSF) Dissidia - Final Fantasy Don't know. Download the albums from that game | Free and official high quality Nintendo soundtrack. Each diorama is based on one of the eight main worlds; the conditions to unlock it are defeating the boss and collecting all Puzzle Piecesfrom the Key Temple level of that world for the first time. I love the way there are hidden things practically everywhere. Sure, the game still looks and sounds great, but something just seems to be missing, and I just have this offhand feeling that I wouldn't be saying this if I started with DKC2 or even DKC3. The Tiki Tribe Appears! ), An expensive soundtrack with bad volume balance (DKC2), DKC Mix't Ape '94 (Donkey Kong Country trilogy fan-arranged album), Donkey Kong Country 2: Serious Monkey Business, Project Soul Primary Sound Box - Soul Edge, Soul Calibur I & II, Game soundtracks for sale (January 13, 2021 Update), -Project Saitama- The S.S.H. Maybe because there isn't as many things (like DK coins) to collect? 7-7 Music Madness. 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